Post by queenslayerz on Apr 27, 2024 22:40:57 GMT
Official Application
Saya Kamitani
BASIC INFORMATION
Wrestler's Real Name: Reika
Wrestler's Ring Name: Kitsu
Wrestler's Nickname: The Demon Fox, The Sadistic Idol, The Queen Slayer, The Uncontrollable Chaos
Wrestler's Twitter Handle (if any):QueenSlayerZ
Wrestler's Height: 5’ 6”
Wrestler's Weight: 128 lbs
Wrestler's DOB (age): 28
Wrestler's Hometown/Residence: Parts Unknown, MI by way of Tokyo, Japan
Wrestler's Color Code: #ff8f3a
CHARACTER INFORMATION
Attire Description/Differences From PB:
Wrestler's Alignment:Tweener
Gimmick Description: Kitsu is a Sadistic wrestler with a musical background. She uses touches of her Japanese heritage, the Yokai mythology, presence and a knowledge of smoke and lights to play mind games with her targets. She made her name in the American scene with the Hunt. Methodically stalking her prey until time to strike. She is best known as a Heel to Heels during her face runs.
Character Biography:
INTANGIBLES
Intangible #1: Sadistic - She takes her time to break down her opponent and savour the match
Intangible #2: Larger than Life: Coming from the idol Stage to the Wrestling Ring, she knows how to make herself the star of the show. This includes talking to the camera man, messing with the announce team, or chatting with fans while the opponent struggles to their feet.
Intangible #3: Mental - She likes to play mind games, even during the match. She will even steal the opponent’s taunt, signature, or finisher.
Entrance Theme (w/ link if available): Metali by Babymetal www.youtube.com/watch?v=hkij4LvACZ0
Entrance Description (These will be used for PPV/Championship Matches): Kitsu individualizes her entrance for these matches, all in an effort of play one last mind game
Roster Choice
Friday Night Fusion
Wednesday Night Wasteland
WRESTLING INFORMATION
Favorite Type of Match: Handicap Match (as the outnumbered one)
Least Favorite Type of Match: Beat the Clock
In-Ring Strengths:
Imaginative: Always creating new moves or combining moves together that don’t normally connect.
Entertaining: Singing, dancing, all to entertain the audience in between brutal strikes and devastating throws.
Monster: She takes damage like a champ, kicking out at 1, eating finishers, all to make the fight more enjoyable.
In-Ring Weaknesses:
Neck Issues: Her neck is her ultimate weak spot. She has had internal decapitation and multiple surgeries.
Icy Rage: Also known as her Shikiko state, if someone interrupts her “feast” all entertaining will stop and she will turn her attention from the opponent to the interloper.
The Feast: She will actually allow the opponent to take advantage if she feels she is too far of an advantage. She wants every match to be a highlight reel for both of them.
WRESTLING STYLE
Wrestling Style #1: Strong Style
Wrestling Style #2: Striker
Wrestling Style #3: Technical
Finishing Moves:
The Jaws of Defeat - Iron Claw to the throat from out of nowhere. After securing the hold, she slams the opponent down for a pin (Does not get kicked out)
Freak Flag Flying - Phoenix Splash Elbow floating over to a pin attempt, sitting on their chest with a single leg hooked.
Yaseino Victory - Diving single legged dropkick, sending the opponent into the ropes or wall to bounce back, followed by a snap roundhouse kick.
Signature Moves:
Soul Snatcher - A Grapevined Rear Naked Choke High Half-Nelson hold that can either be applied in a snap moment, or as a long torturous ritual.
Crescent Moon Dropkick - Backflip off the top rope into a shotgun drop kick.
Nine-tails - A Dragon Sleeper draped over the top rope, Kitsu’s legs going around the middle rope to lock the opponent’s body closer for a deeper arc.
SEIYA! - A surprise Spinning Backfist. (Sold like death but never used for victory)
Azuma Death Drop - Springboard Coast to Coast Shotgun Dropkick
Signature Moments:
Awaken the Demon - After getting hit with a devastating blow, Kitsu's laughter grows as she lifts up to her feet without using her hands. Her moves become more unhinged. Her head never sits right on her neck.
Striking Mode - This is a moment when Kitsu is seen to be down and out on her back. She will suddenly twist her shoulders so she is chest down, the rest of her body will roll in response and she will suddenly be on her hands and toes, ready to strike.
You're Already Dead - After forcing the opponent into the corner, Kitsu will perform two strong punches and then unload onto their body with a flurry of quick boxing style punches before stepping away so they can fall behind her.
The Pun-ishment - She will start with a Full Windsor Knot and then sit on their back. After telling the referee a couple puns and getting a good laugh, she will take off running to the ropes, bounce off and deliver a drop kick to the opponent's ass, oftentimes causing them to slide outside of the ring.
Soul Mist - Spitting the orange poison mist into the eyes
Basic Moves List:
Grapples
Alligator Roll
Canadian Destroyer (Front flip piledriver)
Chaos Theory Suplex
Falcon's Arrow
Fisherman suplex
Flapjack
Full Windsor Knot
German Suplex
Half Nelson
Half Nelson Suplex
Headlock
Hurricanrana, sometimes while springboarding
Japanese leg roll clutch
Lifting Spinebuster
Muta lock
Rear Naked Choke
Spanish Fly (Moonsault side slam)
Spider Suplex
Teardrop Suplex
Strikes
Basement Drop Kick
Bicycle Kick
Combination Strikes
Corkscrew Dropkick
Coup de grace
Crossbody, sometimes while springboarding
Double Foot stomp
Drive-By Drop Kick
Dropsault
Handspring Rebound Enzingiri
Handstand double knee drop
Hip Attack
Kancho Dropkick (A running drop kick to the ass of an unexpecting opponent)
Meteora
Moonsault
Pelé Kick
Round house Kick
Running Big Boot
Running Shooting Star Press
Shotgun Dropkick
Single Legged Dropkick
Spinning heel
Spinning Wheel Kick
Springboard Hip Attack
Springboard plancha
Springboard Roundhouse Kick
T-Bone Drop Kick (Drop kick to a running opponent coming in from the side.)
Targeted Limb Strikes
The Fox Elbow (On Apron, Running Spinning back elbow to opponent in corner)
Top Rope Drop Kick
Topé con hilo
Rare/Occasional Finishers:
Rare Finisher #1: STRIKE THE MATCH!
Move Desc.: 540 Roundhouse kick
Use When: Used immediately after escaping a Finisher move
Rare Finisher #2: Kinetic Impact Drop Kick
Move Desc.:Kinetic Impact Drop Kick -, Kitsu will climb to the highest point and position herself above the largest group of people. After swinging her body up, she will let go and perform a backflip on her way down and suddenly shoot both feet out at the group to fire one opponent into the others, using gravity to its highest weaponization.
Use When: Only used when she has something high to hang off of, like the Chamber
OOC INFORMATION
OOC Name (if you prefer to share): Waterz
How did you find us?: Twitter
Do you have a Discord account?: Yes
What is the best way to reach you?: Discord
Are you willing to join our match writing team?: Perhaps after I get settled in